It has been six months since Games Workshop launched Warhammer 40,000’s 8th edition. In that time there has been debate about the state of the game, a worldwide campaign, and the steady march of progress in the name of the God-Emperor (aka the False Emperor to the Chaos folk).
The changes to the core game were significant, pruning the rules back to about a dozen pages only. This streamlined the gameplay a lot for new players, though veterans needed some time to adjust to the new status quo as they have done for every previous edition change. As with all edition changes, some things go up while others go down (flame weapons are awesome now), but most things seem pretty balanced.
Points v Power
One big change was the addition of a system of power instead of the traditional points to cost each of your units. While points did not go away (they’re still included in the back of the relevant codex/index), the power system does offer a new and simpler way to get playing. Points still seem to be the choice for tournaments and most veteran players, but there’s sure to be greater uptake of power as time goes on.
It is also worth noting a particular promise kept by GW, as it is important to give credit where credit is due. Winding back to early July, this article appeared on the Warhammer Community site to inform players that new codexes were on their way. While just about every faction was covered by the indexes released alongside the core game, no less than 10 faction codexes were promised by Christmas.
So, how did they do? As of now, the codexes available are: Dark Angels,Blood Angels, Tyranids, Craftworlds, Astra Militarum, Adeptus Mechanicus, Death Guard, Grey Knights, Chaos Space Marines, Space Marines. That’s ten codices delivered as promised.
As with anything, not everyone is over the moon with the releases. *cough*Grey Knight Chaplain model*cough*. Each codex does offer a refreshed lineup, with some new and different tactical options available to each faction. All in all, that’s a pretty solid effort worthy of recognition.
One More Thing…
A last minute surprise addition to the 2017 release lineup was a revised edition of Citadel Combat Cards. In addition to new stunning miniature photos, the game system has been streamlined to use 3 stats on each card in place of the classic 6. Stay tuned for more details about the gameplay when the cards are released.
Chapter Approved 2017 has also made it onto store shelves before the year closed, offering some additional rules for factions that are still awaiting a codex release, updated points, and rules for Apocalypse games. There’s also vehicle design rules for the Space Marine Land Raider for those after a bit more customisation.
So what’s next? The first announced release for 2018 is Codex Chaos Daemons, offering a solid bolstering for the forces of the ruinous powers. No other details have yet made it to official channels, so anything beyond that is pure speculation. From what we’ve seen this year though, it is safe to assume that Games Workshop will continue to support their most beloved franchise throughout the next year. If you’re interested in coming back to the game, or you’re a neophyte to the Warhammer 40,000 universe, there’s now a solid core of boxed sets and codexes to dive right into.